5 Feb 2024.
Two months have passed since the release date and during these two months I did nothing.
The game developing takes a lot of time! And I have many other projects that I never have time for.
The release did not bring the expected result: now TrappedTogether has only 4 users. Come on! A year and a half of work and only 4 users?
I rested and looked at the game with new eyes.
Yes, the game mechanics are terrible: you kill one zombie and wait a long time for your health to be restored. Long and boring!
We need some kind of mechanism for quickly restoring health.
At first I thought it would be food in houses. But for this you will have to implement support for items and storage of items. It takes a lot of work.
Berries! Berries in the forest! One extra button + a little code, and the solution is ready!
I'll try to do it in the next week or two.