15 September 2023: new indicators were added.

These indicators were also made by my good friend Daria.

Yes, of course, there are so many of them, taking into account future needs.

There is no food, water or rest in the game yet. In the first release version of TrappedTogether there will be only two indicators. The first is health.
You'll soon find out which one is second. Since the indicator has appeared, we now have to write the logic for it.

What do you think of the indicators? Does it look like a serious game design, or does it still look like an indie development?
Please write comments!

Zombie apocalipse game indicators: healph, lungs, hunger, thirsty, sleep

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